Brian Lance

Brian Lance

Sep 03, 2014

Group 6 Copy 29
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    About This Project

    We seek to expand the user experience researcher's toolbox by introducing real-time emotional arousal as a novel metric. In this study, we will measure galvanic skin response and heart rate during two digital experiences: searching for flights online and playing an online game. Our hypothesis is that neurophysiologic indicators of emotion (galvanic skin response and heart rate) will be correlated with self reports and artificial manipulations of the experience.

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    An art and design project funded by 14 people