Rachel Kowert

Rachel Kowert

May 18, 2016

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    About This Project

    Veterans have high rates of PTSD, depression, and suicide, and have a hard time getting mental health care. This study will look at a potentially untapped resource for veterans: commercial video games. Previous studies show that veterans use some types of games for recreation and for distraction from PTSD symptoms. We want to learn more about how we can help veterans use more of the things games have to offer, like social interaction, without causing additional problems from too much play.

    More Lab Notes From This Project

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